OWNERS MANUAL
© Julian Schmidt
TABLE OF CONTENTS
1 INTRO
2 OVERVIEW
2.1. Front
2.2. Back
2.3. Menu Navigation
3 QUICK START
4 MEMORY MANAGEMENT
4.1. SD Card
4.2. Projects
4.3. Kits
4.4. Patterns
4.5. Songs
5 VOICES
5.1. Drum voices (voice 1-3)
5.2. Snare voice (voice 4)
5.3. Cymbal/Clap (voice 5)
5.4. Hi-hat voice (6)
5.5. Voice parameter menu sections
Oscillator Page (OSC)
Amplitude Envelope Page (AEG)
Modulation Page (MOD)
Frequency Modulation Page (FM)
Transient Generator Page (Click)
Filter Page (FIL)
LFO Page (LFO)
Mixer Page (Mix)
6 SEQUENCER
6.1. Tracks
Select tracks
Mute tracks
Unmute all tracks
Track length
6.2. Bars
6.3. Steps
6.4. Step parameters
Available Step Parameters
6.5. Automation
Choosing the active automation track
How to assign parameter automation
Clear automation data
6.6. Pattern
Basic pattern editing
6.7. Copy sequencer data
6.8. Clear sequencer data
Clear Pattern
Clear Track
7 OPERATION MODES
7.1. Voice edit mode
Pattern editing
Sound editing
Clear kit / Init sound
7.2. Step (Edit) mode
Step Parameter editing
7.3. Performance Mode
Basic performance menu
Manual Roll
Morph
Shuffle
7.4. Loading and saving
Display description
Menu navigation
Kits
Morph Kits
Songs
Patterns
Project
7.5. Pattern Generator Mode
Menu location
Pattern generator menu
Generating patterns
7.6. Global settings menu
Menu location
Menu options
Screensaver
Loading and saving of global settings
7.7. Pattern Menu
Changing the pattern
7.8. Song Mode
Editing songs
Using the sequencer buttons to add patterns
Inserting an removing lines
Special Patterns
Playing a song
7.9. FX Mode
Menu location
Drive
Ringmodulator
Compressor
Delay
7.10. Reload Button
8 SYNTH MODULES
8.1. Oscillator
8.2. Filter
Frequency
Resonance
Drive
Filter types
8.3. Envelopes
Attack/Decay times
Slope
Repeat
8.4. Transient generator
Snappy mode
Offset mode
Sample mode
Parameters
8.5. Sample Rate Reduction
8.6. Distortion
8.7. LFO
Setting up modulations
8.8. Velocity modulation
8.9. Output Routing
9 MIDI
9.1. MIDI channel
Global MIDI channels
Voice MIDI channel
9.2. Midi routing (midi soft thru)
9.3. MIDI filtering
9.4. MIDI Sync
9.5. Record incoming MIDI
Recording melodies
9.6. Transmitting sequencer data to the MIDI out
9.7. MIDI CC list
9.8. MIDI NRPN list
10 FIRMWARE UPDATE
10.1. Update procedure
10.2. Bootloader error messages
11 INTRODUCTION TO DRUM SYNTHESIS
11.1. Kicks
11.2. Snare
11.3. Clap
11.4. Hi-hat
11.5. Cymbal ride
11.6. Bells
Realistic bells
808 style cowbell
11.7. More info about drum sound design
12 TECHNICAL INFORMATION
12.1. Electrical Specification
12.2. Hardware
12.3. Physical Specification
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1 INTRO
2 OVERVIEW
2.1. Front
2.2. Back
2.3. Menu Navigation
3 QUICK START
4 MEMORY MANAGEMENT
4.1. SD Card
4.2. Projects
4.3. Kits
4.4. Patterns
4.5. Songs
5 VOICES
5.1. Drum voices (voice 1-3)
5.2. Snare voice (voice 4)
5.3. Cymbal/Clap (voice 5)
5.4. Hi-hat voice (6)
5.5. Voice parameter menu sections
Oscillator Page (OSC)
Amplitude Envelope Page (AEG)
Modulation Page (MOD)
Frequency Modulation Page (FM)
Transient Generator Page (Click)
Filter Page (FIL)
LFO Page (LFO)
Mixer Page (Mix)
6 SEQUENCER
6.1. Tracks
Select tracks
Mute tracks
Unmute all tracks
Track length
6.2. Bars
6.3. Steps
6.4. Step parameters
Available Step Parameters
6.5. Automation
Choosing the active automation track
How to assign parameter automation
Clear automation data
6.6. Pattern
Basic pattern editing
6.7. Copy sequencer data
6.8. Clear sequencer data
Clear Pattern
Clear Track
7 OPERATION MODES
7.1. Voice edit mode
Pattern editing
Sound editing
Clear kit / Init sound
7.2. Step (Edit) mode
Step Parameter editing
7.3. Performance Mode
Basic performance menu
Manual Roll
Morph
Shuffle
7.4. Loading and saving
Display description
Menu navigation
Kits
Morph Kits
Songs
Patterns
Project
7.5. Pattern Generator Mode
Menu location
Pattern generator menu
Generating patterns
7.6. Global settings menu
Menu location
Menu options
Screensaver
Loading and saving of global settings
7.7. Pattern Menu
Changing the pattern
7.8. Song Mode
Editing songs
Using the sequencer buttons to add patterns
Inserting an removing lines
Special Patterns
Playing a song
7.9. FX Mode
Menu location
Drive
Ringmodulator
Compressor
Delay
7.10. Reload Button
8 SYNTH MODULES
8.1. Oscillator
8.2. Filter
Frequency
Resonance
Drive
Filter types
8.3. Envelopes
Attack/Decay times
Slope
Repeat
8.4. Transient generator
Snappy mode
Offset mode
Sample mode
Parameters
8.5. Sample Rate Reduction
8.6. Distortion
8.7. LFO
Setting up modulations
8.8. Velocity modulation
8.9. Output Routing
9 MIDI
9.1. MIDI channel
Global MIDI channels
Voice MIDI channel
9.2. Midi routing (midi soft thru)
9.3. MIDI filtering
9.4. MIDI Sync
9.5. Record incoming MIDI
Recording melodies
9.6. Transmitting sequencer data to the MIDI out
9.7. MIDI CC list
9.8. MIDI NRPN list
10 FIRMWARE UPDATE
10.1. Update procedure
10.2. Bootloader error messages
11 INTRODUCTION TO DRUM SYNTHESIS
11.1. Kicks
11.2. Snare
11.3. Clap
11.4. Hi-hat
11.5. Cymbal ride
11.6. Bells
Realistic bells
808 style cowbell
11.7. More info about drum sound design
12 TECHNICAL INFORMATION
12.1. Electrical Specification
12.2. Hardware
12.3. Physical Specification
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1 INTRO
2 OVERVIEW
2.1. Front
2.2. Back
2.3. Menu Navigation
3 QUICK START
4 MEMORY MANAGEMENT
4.1. SD Card
4.2. Projects
4.3. Kits
4.4. Patterns
4.5. Songs
5 VOICES
5.1. Drum voices (voice 1-3)
5.2. Snare voice (voice 4)
5.3. Cymbal/Clap (voice 5)
5.4. Hi-hat voice (6)
5.5. Voice parameter menu sections
Oscillator Page (OSC)
Amplitude Envelope Page (AEG)
Modulation Page (MOD)
Frequency Modulation Page (FM)
Transient Generator Page (Click)
Filter Page (FIL)
LFO Page (LFO)
Mixer Page (Mix)
6 SEQUENCER
6.1. Tracks
Select tracks
Mute tracks
Unmute all tracks
Track length
6.2. Bars
6.3. Steps
6.4. Step parameters
Available Step Parameters
6.5. Automation
Choosing the active automation track
How to assign parameter automation
Clear automation data
6.6. Pattern
Basic pattern editing
6.7. Copy sequencer data
6.8. Clear sequencer data
Clear Pattern
Clear Track
7 OPERATION MODES
7.1. Voice edit mode
Pattern editing
Sound editing
Clear kit / Init sound
7.2. Step (Edit) mode
Step Parameter editing
7.3. Performance Mode
Basic performance menu
Manual Roll
Morph
Shuffle
7.4. Loading and saving
Display description
Menu navigation
Kits
Morph Kits
Songs
Patterns
Project
7.5. Pattern Generator Mode
Menu location
Pattern generator menu
Generating patterns
7.6. Global settings menu
Menu location
Menu options
Screensaver
Loading and saving of global settings
7.7. Pattern Menu
Changing the pattern
7.8. Song Mode
Editing songs
Using the sequencer buttons to add patterns
Inserting an removing lines
Special Patterns
Playing a song
7.9. FX Mode
Menu location
Drive
Ringmodulator
Compressor
Delay
7.10. Reload Button
8 SYNTH MODULES
8.1. Oscillator
8.2. Filter
Frequency
Resonance
Drive
Filter types
8.3. Envelopes
Attack/Decay times
Slope
Repeat
8.4. Transient generator
Snappy mode
Offset mode
Sample mode
Parameters
8.5. Sample Rate Reduction
8.6. Distortion
8.7. LFO
Setting up modulations
8.8. Velocity modulation
8.9. Output Routing
9 MIDI
9.1. MIDI channel
Global MIDI channels
Voice MIDI channel
9.2. Midi routing (midi soft thru)
9.3. MIDI filtering
9.4. MIDI Sync
9.5. Record incoming MIDI
Recording melodies
9.6. Transmitting sequencer data to the MIDI out
9.7. MIDI CC list
9.8. MIDI NRPN list
10 FIRMWARE UPDATE
10.1. Update procedure
10.2. Bootloader error messages
11 INTRODUCTION TO DRUM SYNTHESIS
11.1. Kicks
11.2. Snare
11.3. Clap
11.4. Hi-hat
11.5. Cymbal ride
11.6. Bells
Realistic bells
808 style cowbell
11.7. More info about drum sound design
12 TECHNICAL INFORMATION
12.1. Electrical Specification
12.2. Hardware
12.3. Physical Specification
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INTRO
THANK YOU FOR PURCHASING THE ERICA SYNTHS X
SONIC POTIONS LXR-02 SYNTHESIZER!
The LXR is a fully-fledged digital drum machine with
an integrated sequencer. Its sound engine provides
6 different instruments, each with over 30
parameters to tweak. It can produce a wide variety
of sounds, ranging from classic analogue
emulations to crunchy digital mayhem.
DISPLAY
The display is used to show parameter values
from the selected menu page.
KNOBS
The 4 encoders are used to edit the values
shown in the display above.
In this first chapter we will focus on the physical
appearance of the LXR, describing the front panel
controls as well as the connection jacks on the
back. Further, the basic menu navigation is
explained.
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2
3
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1
OVERVIEW
2
RECORD/PLAY BUTTONS
The PLAY button starts and stops the playback.
The current pattern is reset to the first step when
the sequencer is re-started.
The RECORD button activates the recording
function. If the LED is lit, all incoming MIDI notes
will be recorded to the active pattern. Knob
movements will also be recorded to the selected
automation track.
SHIFT BUTTON
Activates an alternate function set for some
buttons, indicated by the white background labels.
COPY/CLEAR BUTTON
Copy and clear sequencer and kit data.
16 SEQUENCER BUTTONS
Function depending on active mode
> Voice mode: set and clear active steps in the
sequencer.
> Performance Mode: Buttons 1 to 7 are used to
trigger manual rolls. Buttons 8-16 are unused at
the moment.
> Step Edit Mode: select a step to edit the step
parameters.
> Used together with the shift button, to access
special menus.
ENCODER
Navigate through the menu.
VOLUME FADERS
There are 6 faders that control the volume of the
individual voices as well as a main volume fader.
BAR BUTTONS
To edit a 64 step Pattern with only 16 sequencer
buttons, the pattern is split into 4 bars with 16
steps each. The bar buttons are used to select
which of the 4 bars to show on the buttons.
7 VOICE BUTTONS
The voice buttons select the active track to edit.
Together with the shift key they will mute/unmute
the voices.
4 MODE BUTTONS
Switch between the 4 main operating modes.
VOICE - Voice edit mode (a second push toggles
step edit mode)
PERF - Performance mode [Pattern generator
mode]
LOAD – Load data
SAVE – Save data
8 SELECT BUTTONS
Select the synthesis section to edit (Oscillators,
Mixer, Envelopes etc.)
2.1. FRONT
LXR OWNERS MANUAL 7
1st bar
1-16
2nd bar
17-32
3rd bar
33-48
4th bar
49-64
LXR OWNERS MANUAL8
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PHONES CONNECTOR
3.5 mm audio output for stereo headphones.
AUDIO OUTS
4 x 1/4” mono audio, line-level (+4dBu) outputs. Can
be used as stereo output pairs as well.
MIDI OUT
MIDI output
MIDI IN
MIDI input with soft thru option.
USB
Electrically isolated hi-speed USB 2.0 port. Class
compliant USB MIDI interface to connect the LXR
to a computer.
SD CARD
Memory card slot to save project data.
ANALOGUE CLOCK IO
Clock IO for synchronization with analogue gear
using 5V signal levels.
The upper row of the display will show the short name of
the parameter. The bottom row shows the value of the
parameter. You can change the value using one of the 4
knobs below the display.
POWER
Switch for turning the unit on and off.
DC IN
Center positive 5.5 × 2.5 mm barrel jack, 12 V DC, 1 A.
> The encoder selects a menu parameter. Capital
letters highlight the selected parameter. In our
example picture above, the 'RES' parameter is selected.
> If there are more than 4 entries in the current
menu, the next page will be shown if you scroll over
the screen boundary. A '>' or '<' sign in the right
upper corner indicates if there is a 2nd page
available and which page is active. The 2 pages of a
menu can be toggled by pressing the menu button
again.
If you push the encoder the detail page is shown
On the detail page you can see the full name of the
parameter and change its value using the encoder.
This is good for fine adjustments, where the knob
control is too coarse. By pushing the encoder again,
you return to the normal menu mode.
2.2. BACK
2.3. MENU NAVIGATION
frq
32
RES
120
typ
LP
drv >
0
Filter
Resonance
120
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LXR OWNERS MANUAL 9
QUICK START
The LXR-02 comes with
a universal wall wart
PSU for worldwide use.
Install the appropriate
adapter on the PSU
and connect the LXR to
a power outlet. Use
cables with 6.3mm
jacks to connect the
main output to the
mixer and start making
beats!
The fastest way to get some beats out of your new box!
> Make sure the SD card is inserted in the LXR
> Power up the synth.
> Press the PLAY button. The chaselight starts running.
> Adjust the volume faders so they are not at zero volume.
> Use the 16 SEQUENCER buttons to activate some steps. Now you should hear the
first voice playing.
> Use the 7 VOICE buttons to change the active track/voice
> Again, use the 16 SEQUENCER buttons to activate some steps. The next voice should
now play as well.
> Press the LOAD + KIT (Step 8) buttons together. You are now in the kit load mode.
> Use the encoder to select another preset. Confirm the selection by pushing the
encoder. This will load a new kit and the sound will change accordingly.
The following image outlines the LXR's data structure.
3
MEMORY MANAGEMENT
The LXR operates with all data (Kits, Patterns, Songs etc)
loaded into the internal RAM. The data is loaded from the
SD card during power up. All edits are made to the volatile
copy of the files in RAM. If you power down the LXR
without manually saving the project, all changes will be
lost! Data will only be written back to the SD card for
permanent storage once a PROJECT is saved!
4
64 KITS 64 SONGS64 PATTERNS
7 VOICE TRACKS6 INSTRUMENTS 64 PATTERN SLOTS
PROJECT
64 STEPS
SD CARD
LXR OWNERS MANUAL10
4.1. SD CARD
The memory card is used as non volatile storage. Without a memory
card you are not able to save your work!
4.2. PROJECTS
The LXR can handle 64 projects stored on the SD card. A project
consists of 64 Kits, Patterns and Songs as well as the project setting
files. Projects are created as folders on the memory card.
4.3. KITS
A kit contains the instrument data for the 6 Voices. All synthesis
parameters are stored here. Kits are stored as .SND binary files inside
the Project folder. The factory preset kits are developed by Leoš Hort
aka hrtl.
4.4. PATTERNS
A Project contains 64 Patterns, each with 7 Tracks containing 64 Steps
in 4 Bars. Patterns contain the note and automation data for each
instrument. They are saved as .PAT files inside the project folder.
4.5. SONGS
A Project contains 64 Songs. Each song is a list with up to 64 Patterns
that will be played one after another.
The LXR offers 6 voices. They are optimized for different kinds of drum sounds. The type of
a voice can not be changed. There are 3 drum voices, a subtractive clap/snare voice, an FM
percussion voice and a hi-hat voice. In this chapter a diagram of the synthesis structure is
shown for each voice type, then the parameters are explained. Let's take a closer look at
the voice types.
VOICES
5
5.1. DRUM VOICES (VOICE 1-3)
The drum voices are useful but not limited to kick drums, toms, cowbells and other drum
sounds.
AMP VOL EG
OSCILLATOR
MIX MODE
FM MODE
PITCH EG FILTER AMP
TRANSIENT
GENERATOR
DISTORTION
SAMPLE
REDUCER
OSCILLATOR
LXR OWNERS MANUAL 11
5.5. VOICE PARAMETER MENU SECTIONS
The synthesis parameters of each voice can be altered in voice edit mode. The
synthesis engine is grouped into 8 different sections that can be selected with the
select buttons. In this section each of those 8 menu pages and their parameters
are described.
OSCILLATOR PAGE (OSC)
Provides access to the main oscillator parameters. Frequency and waveform of
the main oscillator can be set here.
OSCILLATOR OSCILLATOR
OSCILLATOR
VOL EG
FILTER
AMP
DISTORTION
SAMPLERATE
REDUCER
TRANSIENT
GENERATOR
OSCILLATOR OSCILLATOR
OSCILLATOR
VOL EG
FILTER
AMP
DISTORTION
SAMPLERATE
REDUCER
TRANSIENT
GENERATOR
PITCH EG
VOL EG
OSCILLATOR AMP DISTORTION
SAMPLERATE
REDUCER
TRANSIENT
GENERATOR
FILTERNOISE
5.2. SNARE VOICE (VOICE 4)
This voice is good for snare-drum and clap sounds. A noise source and a
pitched oscillator can be mixed. Only the noise source is routed trough the filter.
There is no FM capability on this voice.
5.4 HI-HAT VOICE (6)
The hi-hat voice is nearly identical to the Cymbal voice, but it offers 2 different
decay times for the amplitude envelope. The voice is shared between sequencer
tracks 6 and 7, each using one of the 2 available decay times. This allows for playing
open and closed hi-hats. The closed hat (track 6) will choke the open hat (track 7).
5.3. CYMBAL/CLAP (VOICE 5)
This voice uses a 3 operator FM to generate the sound. The main oscillator is
modulated by 2 modulation oscillators. It's great for metallic and noisy sounds!
LXR OWNERS MANUAL12
AMPLITUDE ENVELOPE PAGE (AEG)
Each voice has an amplitude envelope. The common parameters are attack and
decay time as well as the slope of the curve.
Drum 1-3, Clap, Hi-Hat
Displayed name Name Description
Coarse tuning of the main oscillator
in semitones.
coa Coarse tune
Fine tuning of the main oscillator
+/- 50 cent.
fin Fine tune
The waveform of the main oscillator.
wav Waveform
If the PWM waveform is selected,
its duty cycle can be adjusted here.
pwm Pulsewidth
Drum 1-3
Displayed name Name Description
Rise time of the envelope.
att Amplitude envelope attack
Fall time of the envelope.
dec Amplitude envelope decay
Variable slope from exp to linear
to logarithmic.
slp Amplitude envelope slope
Hi-Hat
Displayed name Name Description
Rise time of the envelope.
att
Amplitude envelope attack
Envelope fall time for the hi-hats.
D1 / D2 Closed / Open hi-hat
decay time
Variable slope from exp to lin to log.
slp
Amplitude envelope slope
Snare/Cymbal
Displayed name Name Description
Rise time of the envelope.
att Amplitude envelope attack
Fall time of the envelope.
dec Amplitude envelope decay
Number of retriggers.
rpt Repeat count
Variable slope from exp to linear
to logarithmic.
slp Amplitude envelope slope
Snare
Displayed name Name Description
Coarse tuning of the main oscillator
in semitones.
coa Coarse tune
Fine tuning of the main oscillator
+/- 50 cent.
fin Fine tune
Coarse tuning of the noise
oscillator.
noi Noise frequency
Mix ratio between oscillator and
noise source.
mix Oscillator mix
The waveform of the main
oscillator.
wav Waveform
If the PWM waveform is selected,
its duty cycle can be adjusted here.
pwm Pulsewidth
LXR OWNERS MANUAL 13
MODULATION PAGE (MOD)
The modulation page contains the velocity modulation parameters. Here you can turn
the velocity volume modulation on and off and route the note velocity to any synthesis
parameter you like. If the selected voice offers a second envelope, it's parameters can
be found on the modulation page as well.
FREQUENCY MODULATION PAGE (FM)
The FM page hosts the frequency, waveform and modulation amount settings for
the FM oscillators.
Drum 1-3, Snare
Displayed name Name Description
Fall time of the envelope.
dec Modulation envelope decay
Variable slope from exp to
linear to logarithmic.
slp Modulation envelope slope
Amount of the velocity
modulation.
amt Velocity mod. amount
Can be either On or Off.
If activated the note velocity
controls the voice volume.
vol Velocity to volume modulation
The note velocity can be routed
to any voice parameter. Here you
can select the target from a list.
dsr Velocity mod. destination
> Controls how strongly the
envelope modulates its target.
> The envelope is hardwired to
the pitch. This parameter controls
the pitch modulation intensity.
> In FM mode the EG is
additionally hardwired to the FM
amount.
mod Modulation envelope amount
Clap, Hi-Hat
Displayed name Name Description
The note velocity can be routed
to any voice parameter. Here you
can select the target from a list.
dst Velocity mod. destination
Amount of the velocity modulation.
amt Velocity mod. amount
Can be either On or Off. If
activated the note velocity
controls the voice volume.
vol Velocity to volume
modulation
Displayed name Name Description
FM mode: modulation amount
Mix mode: Mix ratio of the 2 OSCs.
amt Modulation amount
[mix ratio]
Coarse tuning of the FM oscillator
in semitones.
frq Frequency of the FM OSC
The waveform of the FM oscillator.
wav Waveform of the FM OSC
FM mode: the main OSC is
modulated by the FM OSC
Mix mode: The main OSC and FM
OSC are mixed.
mod Oscillator mode
LXR OWNERS MANUAL14
SNARE
Voice 4 offers no FM capabilities at the moment, so the Page is empty.
TRANSIENT GENERATOR PAGE (CLICK)
The transient generator parameters are the waveform, volume and frequency of
an additional short attack transient that can be mixed to the voice output.
Clap, Hi-Hat
Displayed name Name Description
Frequency of the first modulation oscillator.
f1
wav
vol
frq
Transient wave shape
Transient volume
Transient frequency
frq
res
typ
drv
Manual LFO rate control. Only
available when sync is turned off!
Activates the LFO clock sync. Different
sync rates can be selected (½, ¼ etc.).
Controls how strongly the LFO signal
affects the target.
Select the LFO waveform.
> Sine (sin)
> Triangle (tri)
> Saw up (sup)
> Saw down (sdn)
> Square (sqr)
> Random (rnd)
> Exponential saw up (xup)
> Exponential saw down (xdn)
Filter frequency
Filter resonance
Filter type
Filter drive
Changes the cutoff frequency of the filter.
Adjusts the filter resonance.
Selects the filter characteristic.
Increases the input gain of the filter.
Selects the transient sample to play.
Volume of the transient sample.
Frequency of the transient sample.
Frequency 1
Frequency of the second modulation oscillator.
f2 Frequency 2
Gain of the first modulation oscillator.
g1 Gain 1
Gain of the second modulation oscillator.
g2 Gain 2
Waveform of the first modulation oscillator.
wav Waveform 1
Waveform of the second modulation oscillator.
wav Waveform 2
Displayed name Name Description
FILTER PAGE (FIL)
All parameters of the filter are on this page. The available parameters are
frequency, resonance, type and drive.
Displayed name Name Description
LFO PAGE (LFO)
Each voice has an LFO that can be edited on this page.
Displayed name Name Description
frq
snc
mod
wav
LFO frequency
LFO sync
Modulation amount
LFO waveform
LXR OWNERS MANUAL 15
Allows the LFO to be retriggered from
different sequencer tracks. Select the
voice that should retrigger the LFO (v1-v6)
and it will reset its phase whenever a
note is played on the selected track.
When the LFO is retriggered, it is reset to
the selected phase offset.
Select the target voice. This parameter
will change the displayed target list of the
destination select parameter.
Select the parameter to modulate. It shows
a list with the short names from all the
parameters of the selected target voice.
MIXER PAGE (MIX)
The mixer page provides access to volume, panning, routing, voice FX and
sequencer track length.
Displayed name Name Description
Adjusts the volume of the voice.
vol Voice volume
Voice panning. Only active if output
is set to a stereo channel.
pan Voice panning
Sample rate decimation.
sr Sample rate
Soft clipping amount.
drv Drive
Selects the hardware audio out for
this voice. The voice can either be
routed to one of the 2 stereo channels
or use the 4 outputs as individual
mono channels or the FX bus.
out Output
The length of the sequencer track
in 16th steps.
len Track length
MIDI channel the voice responds to.
ch MIDI channel
MIDI note the instrument responds to.
If set to “any”, the voice can be played
tonally with all notes on the channel.
nte Note
The synth has a sequencer to play and program different drum patterns. The basic
functionality is quite similar to the well known TR-x0x machines, but there is more to it.
SEQUENCER
6
6.1. TRACKS
The drum voices are useful but not limited to kick drums, toms, cowbells and other
drum sounds.
SELECT TRACKS
The active track can be changed with the 7 VOICE buttons below the volume faders.
A lit LED on the button shows the selected track.
MUTE TRACKS
If the SHIFT button is held, the sequencer tracks can be muted with the VOICE
buttons. The LEDs of the unmuted voices will light up.
While in performance mode, the function of the VOICE buttons is
inverted. They mute/unmute the tracks without holding SHIFT. This
allows for single-handed operation.
rtg
off
voi
dst
LFO retrigger
Phase offset
Destination voice
Destination select
parameter
LXR OWNERS MANUAL16
Displayed name Name Description
Note on velocity of the step (0-127). Can be used
as a mod source on the voice modulation page.
vel Step Velocity
MIDI Note number to play [C0:G10]. The note value
also depends on the set tuning of the OSC.
nte Step Note
The chance of the step being played as percent
value. If set to '0%' the step will never be played,
set to '50' and there is a 50% chance it will be
played, '100%' always plays the step.
prb Step Probability
UNMUTE ALL TRACKS
To unmute all muted tracks simultaneously, go to performance mode and hold
down the SHIFT button. Now the VOICE buttons will unmute all tracks up to the
selected track.
An example:
SHIFT + VOICE Button 4 = track 1, 2, 3 and 4 will be unmuted.
SHIFT + VOICE Button 7 = all tracks are unmuted.
TRACK LENGTH
There are multiple ways to set the track length
Mixer Page length parameter
The length of a track can be set on the mixer page of the corresponding voice
with the “len” parameter. Tracks can be anywhere from 1 to 64 steps.
Last Step Button
Another way to set the track length is to use the Last Step button.
> Press SHIFT + LAST STEP (seq 14).
> Use the SEQUENCER buttons to select the new last step.
> Use the BAR buttons to select steps above step 16.
> You can also set last step with the encoder.
> You can choose the track for which to edit the last step with the voice buttons.
> SHIFT + double LAST STEP key press enters the page where you can set last
step for all tracks at the same time.
> To exit the LAST STEP page press the VOICE button!
Bar Buttons
You can also use the BAR buttons to change the track length.
SHIFT + BAR UP extends the track length by 16 steps.
SHIFT + BAR DOWN shrinks the track length by 16 steps.
If you want, you can extend the track and copy the step data from steps 1-16 to
the steps 17-32, use COPY + BAR to fill the next bar with the current bar data.
6.2. BARS
A pattern contains up to 4 bars, each with 16 steps. The SEQUENCER buttons only
show 16 steps at a time. To view the next or previous bar, the BAR UP and BAR DOWN
buttons are used. You can also enable bar following in the configure menu with FLW
setting!
6.3. STEPS
There are up to 64 steps per track. Steps can be set/removed using the 16 sequencer
buttons.
6.4. STEP PARAMETERS
Each step has a set of parameters. To edit the step parameters in voice edit mode,
hold down the shift button. The display will now show the step parameter page and
the LED of the selected step will start flashing.
AVAILABLE STEP PARAMETERS
The display shows the following parameters:
Edit automation using the step edit menu
The automation data can also be edited manually.
> Go to the step parameter menu. (step edit mode, blinking voice mode LED).
> Use the encoder to scroll to page 2.
> There you will see:
The manual edit is the only way to assign parameter automations from one track to
another. It is advised to edit the target parameter in edit mode (push encoder), since
only then the full names as well as the destination voice is shown.
CLEAR AUTOMATION DATA
A whole automation track can be cleared.
> Hold down SHIFT and press the COPY/CLEAR button.
> While still holding the SHIFT button, use the encoder to select 'Clear [autom.1/2]?' on
the display.
> Press COPY/CLEAR again to confirm, release the SHIFT button to abort the action.
6.6. PATTERN
A set of all 7 tracks is called a pattern. You can chain different patterns to be played
after one another. See the song mode section for more information.
LXR OWNERS MANUAL 17
Displayed name Name Description
Select the target voice parameter from a list.
Set the parameter to this value on this step.
Select the target voice parameter from a list.
Set the parameter to this value on this step .
p1d
p1v
p2d
p2v
Parameter 1 Destination
Parameter 1 Value
Parameter 2 Destination
Parameter 2 Value
6.5. AUTOMATION
Parameter values can be recorded to the sequencer steps. Each step can store
2 parameter changes. They affect only a single step and are not processed if
the step is inactive. The modulation targets can be different on every step.
CHOOSING THE ACTIVE AUTOMATION TRACK
Before you start recording parameter changes select the active automation
track. There are 2 automation tracks per voice. You have to select the active
track before you record new data. If data is already present on the active track,
it will be overwritten!
> Hold SHIFT and press the REC button. The record options are shown in the
menu.
> The parameter ("trk") selects the active automation track to which the data
will be recorded.
HOW TO ASSIGN PARAMETER AUTOMATION
There are several ways to assign automation parameters to a step:
Realtime recording
> Activate the recording mode by pressing the REC button. The record LED will
light up.
> While the pattern is playing, tweak some sound parameters using the knobs.
The parameter changes will be recorded to the played steps.
Lock parameter values to a single step using the 4 knobs
You can also assign a parameter change directly to a single step.
> In voice edit mode, hold down the SEQUENCER button.
> The LED of the step starts blinking.
> Use one of the 4 knobs to assign a parameter value to the step.
> Release the SEQUENCER button.
> The changed parameter is now locked to this step.
BASIC PATTERN EDITING
Basic pattern editing is done in VOICE edit mode. Select the track you want to edit
with the VOICE buttons. The step data will be displayed on the 16 sequencer button
LEDs. You can then use the SEQUENCER buttons to set and remove steps.
6.7. COPY SEQUENCER DATA
You can copy the content of one track to another:
> Push and hold the COPY button.
> It’s LED will start flashing.
> Now, while still holding the COPY button, press the VOICE button of the track you
want to copy.
> The voice button will flash, too.
> Now push the target VOICE button of the track you want to copy to.
> All buttons stop flashing and the track is copied to the destination.
> To abort the process, just release the copy button.
6.8. CLEAR SEQUENCER DATA
The sequencer data can be cleared to start over from an empty track or pattern.
CLEAR PATTERN
The whole pattern with all tracks will be cleared.
> Press SHIFT + CLEAR
> Use the encoder to select “clear [pattern]?” on the display.
> Push CLEAR again to confirm or release the SHIFT button to abort.
CLEAR TRACK
To clear a single track in the pattern:
> Use the VOICE buttons to select the track you want to clear.
> Press SHIFT + CLEAR
> Use the encoder to select “clear [track]?” on the display.
> Push CLEAR again to confirm or release the SHIFT button to abort.
There are different modes for different tasks. Voice editing, performance or
generating patterns.
The main modes are accessible with the 4 MODE buttons. Further modes and
menus are available as alternate SHIFT functions on the SEQUENCER buttons.
7.1. VOICE EDIT MODE
The voice edit mode is used to modify the sound parameters and to do basic
pattern editing.
LXR OWNERS MANUAL18
OPERATION MODES
7
1
2
6
9
10
12
The parameters of the selected synthesis page are shown on the display.
Knobs are used to edit the visible parameters.
The SEQUENCER buttons are used to set and remove steps of the current
track.
The BAR buttons can be used to edit more than 16 steps. Up to 4 bars,
each with 16 steps, can be used per pattern.
The VOICE buttons select the voice and sequencer track to edit. Together
with the SHIFT button they are used to mute single voices.
The SELECT buttons are used to select the active synthesis page
(oscillator, envelope, mixer...).
LXR OWNERS MANUAL 19
1
2
3
5
11
9
12
10
8
6
7
4
PATTERN EDITING
The 16 SEQUENCER buttons are used to set and remove steps in the selected pattern. Each button
is a 16th note from a 4/4 bar. If a step is set, the LED in the button is lit.
SOUND EDITING
> The 7 VOICE buttons (10) select the active voice, which is indicated by a lit LED.
> The parameters of the voice are divided into several pages which can be selected using the 8
SELECT buttons (12).
> Each voice type has its own set of parameters, but the overall page structure is the same for all
voices.
> Parameters in the display can be edited using the 4 encoders below.
Parameter editing
As an example lets
take a look at the
filter page:
To change the frequency of the filter of voice 3
> Press ' VOICE Button 3' to select the voice.
> Press ' SELECT button 6' to show the filter page.
> Use the first knob to adjust the 'frq' parameter.
CLEAR KIT / INIT SOUND
If you want to start over with a fresh sound, you can use the
‘clear kit’ option.
> Press and hold SHIFT + COPY = CLEAR and use the encoder to
select “Clear [kit]?”
> Confirm the selection by pushing the CLEAR button again.
The kit will now revert back to the init sound.
7.2. STEP (EDIT) MODE
This Mode is used to edit the step parameters volume, note
value and probability as well as automation data. You can enter
the step edit mode by hitting the VOICE button again, when you
are in voice mode. It is indicated by a blinking voice LED.
The VOICE button will toggle between voice and step mode.
Did you know?
If you have a MIDI keyboard connected, you can enter
NOTE values for a step via MIDI in Step Edit Mode.
Frq
32
res
120
typ
LP
drv
0
LXR OWNERS MANUAL20
Displayed name Name Description
Adjust the tempo of the sequencer.
Setting it to 0 or ‘Ext’ will enable slave
mode to sync the LXR to external MIDI
or clock sources.
bpm Tempo
Adjust the trigger rate for manual roll
function of sequencer buttons 1 to 7.
rol Manual roll rate
Ratio between the original sound and
the morph target.
mrp Morph amount
A global sample rate reduction effect.
sr Global samplerate
Sets the amount of global shuffle.
shu Shuffle amount
STEP PARAMETER EDITING
Step parameters consist of note value, velocity, probability and the parameter
automation. You can find more information in the step parameter section of the manual.
> Select the step you want to edit using the SEQUENCER buttons.
> The selected step button starts to blink.
> The display will show the step parameters.
> Use the knobs and encoder to change parameters.
> A flashing LED indicates the selected step on the sequencer buttons.
> You can select another step using the 16 SEQUENCER buttons.
7.3. PERFORMANCE MODE
This mode is designed to jam live. You can trigger manual rolls for each voice and access
the morph and global sample rate FX. Voice editing is not possible in this mode.
BASIC PERFORMANCE MENU
In performance mode the display shows a set of 5 parameters.
MANUAL ROLL
The first 7 sequencer buttons trigger a manual roll for each corresponding
voice. The roll rate can be adjusted in the menu using the 'rol' parameter. Rolls
are recorded to the pattern when the recording mode is active.
MORPH
The morph feature allows you to morph from one preset sound to another. You
can load any preset from the SD card as a morph target. The Morph amount
value controls the ratio between the original and the target sound. As the
morph parameter is increased, the current sound is gradually transformed into
the selected morph target sound.
For an explanation how to load a morph target, see the LOAD AND SAVE MODE
section of this chapter.
SHUFFLE
The shuffle function will shift the position of every other 16th note
The original pattern timing looks like this:
7.4 .LOADING AND SAVING
When the LXR is turned on, a project is automatically loaded from the SD card to
the machine's memory.
With increased shuffle every other 16th note is delayed, thus shifted in the
direction of the next 16th note:
x x
x
x x x
x
x x x
x
x x xx
x
x x x x x x x x x
x
x
x
x
x
x
x
LXR OWNERS MANUAL 21
After this initial load, all changes made are temporary. If another kit is selected, all
changes to the current kit are lost. If a pattern is changed, all changes to the
current pattern are lost.
To make these changes permanent for the current session, you have to manually
save the kit, pattern or song to commit them to the LXR's memory. To make them
persistent over reboots, you have to save the project back to the SD card.
Quick naming scheme
To speed up the name entry on the save page you can also use the knobs below the
display. If the cursor is in the name area the knobs have the following functions:
> The first knob selects the cursor position.
> The second knob switches between upper and lower case letters.
> The third knob scrolls through the available default ASCII characters.
KITS
Kits are sound presets and contain all synthesis parameters of the 6 voices. A
project contains 64 kits.
Loading
> Press LOAD + KIT
> Select a new kit with the encoder.
> To load the selected kit push the encoder.
> The kit sound will play immediately.
> Unsaved changes to the previous kit are lost.
Saving
> Press SAVE + KIT
> Select the preset number you want to save your kit to.
> Push the encoder.
> You will be asked: ”Edit Name? [y/N]”.
> If you don’t want to change the name, push the encoder and your kit is saved.
> If you want to change the name, use the encoder to navigate to [Y/n] and push it.
> Navigate to the letters of the name.
> You can change the letters if you push the encoder and turn it or refer to the
QUICK NAMING SCHEME
> If you are happy with the name, navigate the cursor to the 'ok' button and push
the encoder down to save the kit.
> The first row of the display gives information about the active mode (load or save)
as well as the selected datatype (Kit, Pattern, Project ...) that will be processed.
> The second row chooses the active preset number and displays the name of the
selected preset.
> You confirm the selection by pushing the encoder button.
MENU NAVIGATION
> Use the encoder to navigate trough the menu.
> Push the encoder to confirm your selection.
DISPLAY DESCRIPTION
The load and save menu is basically
the same for all datatypes:
Every change, even when saved to the LXR's RAM, will be
lost once power is turned off, if the project was not
written back to the SD card! So always remember to hit
the save project button at the end of your session.
The LOAD and SAVE buttons, together with the KIT, MORPH,
SONG, PROJECT and PATTERN buttons from the sequencer
are used to enter the load/save menu.
Load: Sound
[1] Name
LXR OWNERS MANUAL22
MORPH KITS
A morph kit is a normal kit that is loaded as morph target. Any kit can be loaded as
a morph target.
Loading
> Press LOAD + MORPH
> Select the preset number of the kit you want to load.
> Push the encoder.
> The morph sound is loaded.
> Please note that you won't hear any change if the morph parameter value is set to
zero.
> Use the morph parameter on the performance page to morph the current kit into
the loaded morph kit.
Saving
You can also save the resulting sounds from morph operations. Just press the SAVE
+ MORPH buttons and save the sound as a new kit. Instead of the original sound, the
currently playing mixture of the 2 presets will be saved.
Did you know?
If morphing arbitrary presets is too drastic for you, try modifying your
favourite pattern just a little bit and save it to a new location. Now you
can control all tweaked parameters at once!
SONGS
The process to load and save songs is the same as described for the kits. Just use
the button combo Press LOAD + SONG or SAVE + SONG instead.
PATTERNS
Patterns are a special case as they have no name. Loading and saving is done in a
similar fashion like changing patterns in pattern mode.
Loading
> Press LOAD + PATTERN
> The screen will show “Select Pattern, Current: x”
> Now you can use the SEQUENCER and BAR buttons to select the pattern to load.
> If the sequencer is playing, the new pattern will start after the current pattern
has finished playing.
Saving
> Press SAVE + PATTERN
> The screen will show “Save Pattern, Current: x”
> Now you can use the SEQUENCER and BAR buttons to select where to save the
pattern.
> As soon as you press the SEQUENCER button, the display will show “success!”
and the pattern is saved
PROJECT
The process to load and save project is the same as described for the kits. Just
use the button combo Press LOAD + PROJECT or SAVE + PROJECT instead.
Where Projects are special is in regard to the place where they are saved. All
previous datatypes are loaded from and saved to the non persistent RAM region
where the project data is located. Projects however are saved to the memory
card and are the only way to save kits, songs and patterns so they will be
restored after a power cycle. Projects are containers that are a collection of Kits,
Patterns, Songs and settings.
7.5. PATTERN GENERATOR MODE
The pattern generator provides an easy way to generate interesting poly rhythms
on the fly. You just have to set the desired pattern length and the number of
active steps to generate a new pattern using the euclidean algorithm.
1
LXR OWNERS MANUAL 23
Displayed name Name Description
The length of the track in 1/16 notes.
Each track can have a different length.
len Track Length
The number of active steps in the
pattern.
stp Number of Steps
Step wise shift the pattern to the left
or right.
rot Rotation
Morph parameter also found on the
performance page.
mrp Morph
Displayed name Name Description
The tempo of the internal clock.
If set to zero the external MIDI clock
sync is active.
bpm Tempo in BPM
The global MIDI channel is used for MIDI
control that effects all tracks.
> Listen for program change messages
> Listen for CC messages.
> MIDI note messages received on the
global channel, are routed to the
current selected voice.
ch Global MIDI
Channel
P - Program Change, C - Control Change, R-
Realtime start/stop/clock, N - Note on/off.
If a letter is shown, the midi message in
that category will be transmitted.
If set to off, nothing is sent, and if set to all
everything is sent.
mtx Transmitted
MIDI Filtering
MENU LOCATION
To start the pattern generator press the SHIFT + PERF buttons.
A flashing PERF button LED indicates that the pattern generator mode is active.
The display will show the pattern generator menu.
PATTERN GENERATOR MENU
The pattern generator page offers the following parameters
7.6. GLOBAL SETTINGS MENU
The settings menu contains the global configuration of the synth. Global settings
are saved with the project.
MENU LOCATION
> Press the SHIFT + CONFIG (Seq. 12) buttons.
> The CONFIG button starts to flash to indicate that the global settings menu is
active.
MENU OPTIONS
GENERATING PATTERNS
Generating a new pattern is fairly simple.
> The generator will always modify a single track from the pattern.
> The active track can be chosen with the 7 VOICE buttons.
> As soon as you either change the 'length' or the 'number of steps' parameter, a
new pattern will be generated on the track.
ATTENTION!!!
Existing pattern data will be overwritten. However, if you don’t save the
pattern and reload it from the pattern menu, the original pattern will
be restored.
LXR OWNERS MANUAL24
P - Program Change, C - Control Change, R-
Realtime start/stop/clock, N - Note on/off.
If a letter is shown, the MIDI message in
that category will be received.
If set to off, nothing is received, and if set
to all everything is received.
mrx Received MIDI
Filtering
Off - no routing.
U2M - USB MIDI is routed to the midi out port.
M2M - MIDI received on MIDI in port is routed
to the MIDI out port.
A2M - both USB and MIDI are routed to the
MIDI out port.
M2U - the MIDI input port is routed to the USB
output port.
mrt MIDI Routing
Turn the screensaver on or off.
ssv Screensaver
If active, the view follows the playback
position on multi bar patterns.
flw Pattern follow
When you save a pattern, the currently used
kit is saved with the pattern. When Pattern
change mode is set to ‘Auto’ the saved kit is
loaded automatically when a pattern is
changed. This setting is saved per project!
kcm Kit change mode
Resolution of the analogue clock input.
cki Clock In PPQ
Resolution of the analogue clock output.
cko Clock out PPQ
SCREENSAVER
The display provided with the kit is an OLED display. To expand the lifetime of the
OLED display and to avoid burn in, the firmware provides a screensaver for the
display. After no control is touched for some minutes, the display will show the
screensaver. As soon as any control is touched, the display will show the menu
again. The screensaver can be deactivated in the settings menu.
LOADING AND SAVING OF GLOBAL SETTINGS
The global settings are saved together with the project. Whenever you load or
save a project, the global settings are loaded/saved as well.
7.7. PATTERN MENU
The pattern menu is used to change the playing pattern. It is accessed by
pushing SHIFT + PATTERN (Seq. 16)
The display will show
CHANGING THE PATTERN
You can use the 16 SEQUENCER buttons together with the BAR buttons to change
the pattern.
When a SEQUENCER button is pressed, it starts flashing and at the end of the
currently playing pattern, the selected pattern begins to play. The button LED
changes to lit and the “current:” display will indicate the new pattern number.
If the sequencer is stopped, the pattern will change immediately.
The BAR buttons are used to select the pattern group for the 16 sequencer
buttons (1-16, 17-32, 33-48 and 49-64)
Select Patterns
Current: 1
to indicate the active “select
pattern” mode and the
currently playing pattern.
LXR OWNERS MANUAL 25
7.8. SONG MODE
The song mode allows you to arrange up to 64 patterns to play after each other
to arrange them into a song.
EDITING SONGS
To enter song mode, press SHIFT + SONG (Seq. 10)
The song mode page will show the following menu on screen
> The first column shows the slot number. These are just the numbers from 0
to 63.
> The square brackets highlight the current cursor selection for the encoder.
> If in the first column, the encoder will scroll the whole list up or down.
> In the second column, the encoder will select the pattern to play.
> Push the encoder to change between the 2 columns.
> An arrow on the right side just indicates that the list continues in this
direction offscreen.
USING THE SEQUENCER BUTTONS TO ADD PATTERNS
A convenient way to add patterns to the song table is to use the SEQUENCER
buttons.
Instead of using the encoder, you can just push the corresponding SEQUENCER
button to select a pattern for the active row. Quite similar to the pattern
change menu in pattern mode.
The BAR buttons are used as usual to view the 4 different pattern groups.
INSERTING AN REMOVING LINES
To insert a line into the song table, just push the COPY button. It will insert a copy of
the highlighted pattern in the slot below and shift the following patterns down by one.
To delete a line from the song table, use the clear function by pressing
SHIFT + COPY = CLEAR
This will delete the currently selected row.
SPECIAL PATTERNS
Besides the normal pattern numbers from p00 to p63, you can set the second
column to ‘END’ and LOOP.
END
The end marker tells the sequencer that the song ends here. When reaching a slot
with the end marker, the sequencer will stop playback.
LOOP
The loop marker tells the sequencer to start the song again from the beginning. So
if you have the following list in the song menu:
> p00
> p01
> LOOP
the sequencer will play p00, p01, p00, p01… indefinitely.
PLAYING A SONG
To play the loaded song, hit SHIFT + PLAY.
The LXR will now play the pattern chain defined on the song mode page, even if
you change menus or change to view the performance or voice modes.
Please be aware, that temporary changes you make to the pattern
are lost whenever the song mode changes the pattern. So editing
in song mode is not advisable, since automatic pattern changes will
occur frequently in this mode!
[000]
>
|
|001
p00
p01
Displayed name Name Description
Drive
typ FX Type
Selects the Audio output the FX signal is mixed to.
out Output routing
Mixing ratio between the original and the FX signal.
d/w Dry / Wet ratio
Input gain of the distortion unit.
drv Drive strength
Tone Control Filter.
ton Tone
Tube
Bias
Fold
Offset
Clip
Feedback
col Colour
Output volume of the distortion.
vol Volume
7.9. FX MODE
The LXR provides a digital FX processor. Only 1 effect can be used at a time.
Currently there are 4 FX available: Drive, Ringmodulator, Compressor and Delay. You
can use the FX processor by setting the output routing on the mixer page to “FX”.
So the voice will be routed to the FX bus before going to the output. You can select
which of the voices will be processed by the FX processor. Selected FX and its
settings are saved within the KIT so think of the FX as more of a sound design
insert block rather than master send FX.
MENU LOCATION
The FX menu is accessed by pushing SHIFT + FX.
DRIVE
The drive FX is a collection of different distortion algorithms. It offers 3 different
types of saturation. In contrast to the drive parameter of the single voice filter and
mixer pages, this FX processes all signals in a single distortion unit. This leads to
interesting intermodulation between the input signals.
Drive Types
The 4th parameter “type” selects the drive algorithm to use.
> Tub – Adds tube Saturation.
> Fld – A wavefolder distortion.
> Clp – A rodent inspired hardclip pedal emulation.
The feedback parameter of the Clip processor will generate a
tone when no input is present. This is normal behaviour, as the
effect is quite similar to the feedback sound a microphone
produces in front of a speaker. While a drum pattern is playing,
it gives nice intermodulation, but without input, a clean tone is
produced. Just pull down the master volume if you stop the
sequencer when you are using full feedback.
RINGMODULATOR
The ringmodulator multiplies the input signal with a second oscillator signal. Ever
wanted to hear a Dalek beatboxing? Then the ringmod is your friend!
Parameters
Displayed name Name Description
Ring.
typ FX Type
Selects the Audio output the FX signal
is mixed to.
out Output routing
Mixing ratio between the original and
the FX signal.
d/w Dry / Wet ratio
Modulation Waveform.
wav Waveform
Frequency of the modulation waveform.
frq Frequency
Parameters
LXR OWNERS MANUAL26
COMPRESSOR
A compressor is a dynamic processor that is able to reduce the volume of loud
sounds and boost the volume of quiet sounds, thus reducing the dynamic range of
the signal.
Displayed name Name Description
Compressor.
typ FX Type
Selects the Audio output the FX signal
is mixed to.
out Output routing
Mixing ratio between the original and
the FX signal.
d/w Dry / Wet ratio
1:1 up to 8:1 in dB. Strength of the
compression. For example a ratio of 2:1
will attenuate the volume of a signal
2dB above the treshold down to 1dB
above the treshold.
rat Compression ratio
Time it takes for the compressor to kick
in. 0.3 to 100ms range.
atk Attack
Time it takes to return to normal gain,
after the input falls below the treshold.
25 to 200ms range.
dec Decay
The treshold sets the level at which the
compression effect sets in. -96 to 0dB.
tre Treshold
Compression lowers the volume. Use
the output gain to make up for the
difference.
gai Makeup Gain
Parameters
DELAY
Straight forward delay FX. Not much to say here. It’s a classic!
Try using the range control for very short delay times and LFO modulation to get
some flanger action going!
7.10. RELOAD BUTTON
Reload is a handy little function, that allows you to revert the current kit and
pattern back to its original state. If you tweaked the kit during a live performance
and want to revert all changes immediately, push SHIFT + RELOAD.
Displayed name Name Description
Delay.
typ FX Type
Selects the Audio output the FX signal is
mixed to.
out Output routing
Mixing ratio between the original and the
FX signal.
d/w Dry / Wet ratio
Currently only 1 delay available.
typ Delay type
Adjust the delay time in the range
specified by the range parameter.
tim Delay time
Sets the range for the delay time dial.
The low range is 1ms to 20ms
The high range is 20ms to 0.7sec.
rng Time range
Frequency of the lowpass filter in the
feedback path.
ton Tone
Controls the number of repeats.
fbk Feedback
Parameters
LXR OWNERS MANUAL 27
In this chapter we will take a closer look at the synth modules used in the
different voices.
8.1. OSCILLATOR
The oscillators provide 6 different waveforms:
> Sine
> Triangle
> Saw
> Rectangle
> Noise
> PWM
The waveforms are classic analogue waveforms realized using bandlimited
wavetable oscillators.
8.2. FILTER
The filter is a 2 pole (12dB) state variable filter (SVF). It's used to shape the
harmonic content of the sound. For example a hihat sound consists of high
frequencies and no low frequencies, so you want to use a highpass filter. A clap
has lots of mid sounds, here a bandpass filter is useful.
There are 3 parameters that control the filter response. Frequency, resonance
and drive.
FREQUENCY
The frequency determines the operating point of the filter in the spectrum. For
example a low pass filter will cut off all frequencies above its set cutoff frequency
(all frequencies below it pass the filter unaltered – hence the name).
RESONANCE
The resonance controls the feedback path of the filter. With higher resonance
settings the frequencies around the operating point (i.e. the set frequency) will be
amplified more and more.
It becomes clear if we look at the filter amplitude response plots in the next
section.
DRIVE
Controls how 'hot' the filter is driven. More drive yields more distortion. In the
normal operating range, when drive is set to 0, the filter is quite clean and nearly
linear. With higher input levels/drive settings, a soft clipper as well as the slew rate
limit of the integrators comes into effect. Low settings will only affect the
resonance peaks, higher settings will distort the whole signal. Since the soft clipper
is scaling down excessive peaks in the signal, the audible resonance is reduced with
higher drive settings.
FILTER TYPES
There are several different filter types available, each with it's own characteristics.
Let's have a closer look at each one of them. The filters are plotted with 3 different
resonance settings. No resonance, medium and high. The cutoff frequency is the
same in every plot and marked by the vertical dashed line. The x axis shows the
frequency from 0Hz to 22kHz, the y axis shows the gain for the specific frequency –
both on a logarithmic scale.
OPERATION MODES
8
LXR OWNERS MANUAL28
Highpass
The highpass filter removes low frequencies from the signal. All frequencies
below the cutoff frequency are reduced gradually.
Lowpass
The lowpass filter removes high frequencies from the signal. All frequencies
above the cutoff frequency are reduced gradually.
Bandpass
The bandpass filter removes frequencies above and below the set cutoff frequency.
Unit gain bandpass
The unit gain bandpass is a scaled version of the normal bandpass filter. The gain
is always adjusted to have its maximum around 0dB gain. Unlike the normal
bandpass, where the resonance controls the amplitude of the peak gain, it controls
the width of the passband.
LXR OWNERS MANUAL 29
18 dB
12 dB
6 dB
0 dB
-6 dB
-12 dB
-18 dB
18 dB
12 dB
6 dB
0 dB
-6 dB
-12 dB
-18 dB
18 dB
12 dB
6 dB
0 dB
-6 dB
-12 dB
-18 dB
18 dB
12 dB
6 dB
0 dB
-6 dB
-12 dB
-18 dB
Notch
The notch filter removes frequencies around the set filter frequency. Again, the
resonance controls the width of the stopband.
LP2 Type
This type is a special case. It replaces the SVF model with a simpler implementation
of the SVF topology with much more digital resonance. Use it for those screaming
acid sounds!
8.3. ENVELOPES
Envelopes are used to generate a varying control signal that can control other
synthesis parameters. Whenever a voice is triggered, the envelope is restarted. The
signal rises with the speed selected by the attack setting until it reaches the
maximum amplitude. Then it will fall back down to zero, with the speed set by the
decay parameter.
ATTACK/DECAY TIMES
These 2 parameters control the duration of the attack and decay stage of the
envelope. A higher value equals longer time. If the attack time is set to zero, the
envelope will directly start in the decay stage.
Peak
The peak filter amplifies frequencies around the filter frequency, but lets the
other frequencies pass nearly unaltered. The resonance controls the amount of
amplification.
LXR OWNERS MANUAL30
18 dB
12 dB
6 dB
0 dB
-6 dB
-12 dB
-18 dB
18 dB
12 dB
6 dB
0 dB
-6 dB
-12 dB
-18 dB
A linear envelope curve
Time
Amplitude
Attack Decay
Time
Amplitude
Attack Decay
Time
Amplitude
Attack Decay
SLOPE
The slope parameter controls the shape of the generated curve. A setting of 63 will
give you a linear envelope as seen above. Lower settings will result in an
exponential curve, higher values result in a logarithmic curve.
REPEAT
A special feature of the envelope to simulate claps and other sounds with a
fuzzy/rattling attack.
If the repeat count is set to a value greater than zero, the envelope is in repeat
mode.
The slow onset of the attack stage is replaced by the repeat stage in which the
envelope is retriggered rapidly. The attack parameter controls the duration of the
complete repeat phase.
8.4. TRANSIENT GENERATOR
The transient generator is used to shape the beginning of a sound. Since the
perception of sounds is heavily influenced by their first few milliseconds, this
feature is useful to spice up or vary the sound character of an instrument.
There are different modes the transient generator uses to shape the attack.
Curve with a low slope setting. Exponential decay stage.
Curve with a high slope setting. Logarithmic decay stage.
LXR OWNERS MANUAL 31
Repeat Phase
Repeat Count = 3, Decay controled by attack settings
Decay Phase
SNAPPY MODE
The snappy mode is the first entry in the selection list, shown in the menu as 'Snp'
To make the attack of the sound more 'snappy' an additional pitch envelope is used.
> The volume parameter controls the modulation depth.
> The frequency parameter controls the decay time.
The envelope is quite fast and modulates the pitch of the oscillators resulting in a
nice, controllable snap or click sound.
OFFSET MODE
The second entry is the offset mode with the menu name 'Off'.
In this mode, the start phase of the oscillators can be adjusted with the volume
parameter. The frequency parameter has no effect. If the volume is set to zero, the
oscillators will be reset to a zero crossing of the waveform on each trigger. If the
volume parameter is set to its maximum value, the waveform will start in the
position with the highest amplitude, generating a loud pop. This results in the
volume parameter controlling the intensity of the initial pop.
SAMPLE MODE
A short transient sample is mixed to the sound. They are short (~50ms) 8-bit ROM
samples that are played as a one shot whenever the sound is triggered. Different
samples can be selected.
PARAMETERS
The parameters of the transient generator include the PCM waveform to use, the
playback frequency and the volume. The ROM samples can't be changed by the
user on the fly. They are hardcoded into the firmware.
A list of the included samples:
Displayed name Name Description
Snp Snappy Mode
Off Offset Mode
Displayed name Name Description
Clk Click
Ck2 Click 2
Tik Tick Some kind of tick sound
2
Kik Acoustic kick An acoustic kick drum
3
Rim Rim shot A rim shot sound
4
Drp Drip A dripping sound made by a human being
5
Hat Tick Some kind of tick sound
1
Tik Hat Sampled off of Zildjian A-Custom Hi-Hats
6
Clp Clap 808 clap
7
Ki2 Kick 2 A kick sample
Sna Snare A snare sample
Tom Tom A tom sample (sort of)
Sp2 Snap A finger snap
Transient Samples
LXR OWNERS MANUAL32
rtg
off
off
0
voi
1
Dst <
coa
8.5. SAMPLE RATE REDUCTION
The sample rate reducer can gradually reduce the sample rate from 44kHz to zero.
Reducing the sample rate will give more of a lo-fi sound. The more it is reduced, the
more odd harmonics will be added to the sound as overtones are folded down at
the Nyquist frequency until the sound is totally destroyed.
8.6. DISTORTION
The distortion unit on the mixer page is a variable waveshaper. It can be set from
no distortion to soft saturation, all they way up to hard clipping.
8.7. LFO
Each voice has a low frequency oscillator. They are basically the same as the audio
oscillators, but run at a lower maximum rate.
Unlike the audio oscillators you can not hear the LFOs directly. They are used to
alter other parameter values over time. For example if you want the filter of a voice
to slowly open and close again, you can use a sine lfo to modulate the filter cutoff.
SETTING UP MODULATIONS
The modulation target is selected on the second page of the LFO menu.
The target selection consists of the two parameters 'Voice' and 'Destination'. When
the voice parameter is changed, the list of available destinations will show all
available parameters of the selected voice.
The frequency of the LFO can be synced to the sequencer clock. So if you set the
sync value to 1/4 note, the LFO waveform will cycle exactly 4 times in one bar. While
sync is active the frequency parameter will be ignored.
Did you know?
You can use the LFO as an additional envelope using the retrigger
feature. If set to the same voice as the modulation destination, the LFO
will restart on every played note. You just have to set the LFO frequency
so that one cycle of the LFO is slightly longer than the amplitude
envelope, so it won't start a new cycle while the note is still playing.
Great for filter decay envelopes on juicy synth bass sounds!
LXR OWNERS MANUAL 33
max
mid
low
1.5
1
0.5
0
-0.5
-0.5 0 0.5 1
-1
-1
8.8. VELOCITY MODULATION
The note on velocity can be used as a modulation source and is an important tool
to bring some life to your static patches. The velocity can modulate 2 destinations
> The velocity can modulate the voice volume.
> Additionally it can modulate any parameter of the voice.
Especially when using external MIDI gear like keyboards or drum pads the velocity
modulation is quite fun. If you don't use external input devices and are only using
the internal sequencer, the velocity for each step can be set in the STEP
PARAMETER MENU.
Did you know?
By default the velocity is modulating the voice volume. This hard wired
connection can be turned off in the modulation menu with the 'Vol'
on/off parameter.
By deactivating the volume modulation you can use the velocity
modulation as a 3rd automation track.
8.9. OUTPUT ROUTING
Each voice can be freely routed to the 4 different output jacks. They act either as
4 individual mono outs (the pan parameter has no effect) or as 2 pairs of stereo
outputs. There is an additional FX bus available as a routing target as well. Have a
look at the FX section of the manual for more info.
Did you know?
The synth detects if a cable is inserted into the jack. If you have a
patch where a voice is routed to an unconnected output, it will be
played on the nearest connected output instead.
The synthesizer has 2 MIDI interfaces. A standard serial interface using DIN connectors,
as well as a MIDI USB interface to be used with a computer. Both interfaces provide an
I/O pair.
9.1. MIDI CHANNEL
You can set a global MIDI channel and a per-voice MIDI channel for different use cases.
9.2. MIDI ROUTING (MIDI SOFT THRU)
You can route MIDI messages from input to output. This is set in the global menu under
"mrt". There are 6 possible values:
> off - no routing.
> U2M - USB MIDI is routed to the MIDI OUT port.
> M2M - MIDI received from the MIDI IN port is routed to the MIDI OUT port.
> A2M - both USB and MIDI are routed to the MIDI OUT port.
> M2U - the MIDI input port is routed to the USB output port.
> M2A - MIDI received from the MIDI IN port is routed to both the MIDI output and the
USB output.
9.3. MIDI FILTERING
You can filter messages from being transmitted or received. Transmit(Tx) is independent
of receive(Rx). There are four categories of messages that can be individually configured:
> Program Change (P)
> Control Change (C)
> Realtime start/stop/clock (R)
> Note on/off (N).
MIDI
9
LXR OWNERS MANUAL34
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
-
-
Waveform Osc 1
Waveform Osc 1
Waveform Osc 1
Waveform Osc 1
NRPN data entry
Waveform Osc 1
Waveform Osc 1
Coarse tune Osc 1
Fine tune Osc 1
Coarse tune Osc 1
Fine tune Osc 1
Coarse tune Osc 1
Fine tune Osc 1
Coarse tune Osc 1
Fine tune Osc 1
Coarse tune Osc 1
Fine tune Osc 1
Coarse tune Osc 1
Fine tune Osc 1
Waveform mod. OSC
Waveform mod. OSC
Waveform mod. OSC
Waveform mod. Osc 1
Waveform mod. Osc 2
Waveform mod. Osc 1
Waveform mod. Osc 2
-
-
1
2
3
4
-
5
6
1
1
2
2
3
3
4
4
5
5
6
6
1
2
3
5
5
6
6
CC Function Voice
These are set in the global menu under mtx and mrx
(transmit and receive respectively). Combinations of
letters are shown. If a letter is shown, the midi message
in that category will be transmitted or received. If set to
off, nothing is sent/received, and if set to all everything
is sent/received. This has nothing to do with MIDI
routing which works the same way regardless of filter.
9.4. MIDI SYNC
The LXR can be synced to external gear using MIDI clock
signals. To do so, set the BPM parameter in the settings
menu to '0'. The LXR will now sync it's tempo to
incoming MIDI clocks.
While synced to external gear the start/stop button has
no function. The synth will listen for MIDI start/stop
signals instead.
While not in MIDI slave mode, the LXR will send out its
internal clock via MIDI clock messages to both the USB
and MIDI outputs. This way, the
LXR can act as a MIDI master and sync other devices to
its clock. MIDI start/stop messages will be sent when
you start or stop the sequencer.
9.5. RECORD INCOMING MIDI
You can play all voices with external MIDI gear
(drumpads, keyboard...)
If the record mode is active, the played MIDI notes are
directly recorded into the corresponding patterns. The
MIDI notes to which the voices react can be selected
on their “Mixer” page in the menu. These MIDI settings
are saved globally for the project and not in each kit.
RECORDING MELODIES
If you set the MIDI note to “ANY” on the voice mixer
page, you enable tonal play. The voice can now be
played “melodically” from external MIDI keyboards.
Note values will be recorded to the active track, if the
record function is active.
Did you know?
You can clear recorded notes on the fly in
recording mode, if you press SHIFT +
CLEAR. The notes will be deleted at the
playback position while the keys are held.
9.6. TRANSMITTING SEQUENCER DATA TO
THE MIDI OUT
MIDI notes will be sent out according to the track's
MIDI channel and note settings when not turned off in
the MIDI filter options.
9.7. MIDI CC LIST
Parameters can be remote controlled with MIDI CC
messages.
LXR OWNERS MANUAL 35
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31
32
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36
37
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42
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50
51
52
53
54
55
Noise frequency
Mix osc/noise
Coarse tune mod. Osc 1
Coarse tune mod. Osc 2
Gain mod. Osc 1
Gain mod. Osc 2
Coarse tune mod. Osc 1
Coarse tune mod. Osc 2
Gain mod. Osc 1
Gain mod. Osc 2
Filter frequency
Filter frequency
Filter frequency
Filter frequency
Filter frequency
Filter frequency
Filter resonance
Filter resonance
Filter resonance
Filter resonance
Filter resonance
Filter resonance
Volume envelope attack
Volume envelope decay
Volume envelope attack
Volume envelope decay
Volume envelope attack
Volume envelope decay
4
4
5
5
5
5
6
6
6
6
1
2
3
4
5
6
1
2
3
4
5
6
1
1
2
2
3
3
CC Function Voice
56
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69
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71
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75
76
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79
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83
Volume envelope attack
Volume envelope decay
Volume envelope attack
Volume envelope decay
Volume envelope attack
Closed Hihat decay time
Open Hihat decay time
Volume envelope slope
Volume envelope slope
Volume envelope slope
Volume EG slope
Volume EG slope
Volume EG slope
Volume EG repeat count
Volume EG repeat count
Mod. Envelope decay
Mod. Envelope decay
Mod. Envelope decay
Mod. Envelope decay
Envelope mod. amount
Envelope mod. amount
Envelope mod. amount
Envelope mod. amount
Mod. Envelope slope
Mod. Envelope slope
Mod. Envelope slope
Mod. Envelope slope
FM amount
4
4
5
5
6
6
6
1
2
3
4
5
6
4
5
1
2
3
4
1
2
3
4
1
2
3
4
1
CC Function Voice
84
85
86
87
88
89
90
91
92
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95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
FM frequency
FM amount
FM frequency
FM amount
FM frequency
Voice volume
Voice volume
Voice volume
Voice volume
Voice volume
Voice volume
Voice pan
Voice pan
Voice pan
NRPN fine
NRPN coarse
Voice pan
Voice pan
Voice pan
Distortion
Distortion
Distortion
Distortion
Distortion
Distortion
Decimation
Decimation
Decimation
1
2
2
3
3
1
2
3
4
5
6
1
2
3
4
5
6
1
2
3
4
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1
2
3
CC Function Voice
LXR OWNERS MANUAL36
Filter drive
Filter drive
Filter drive
Filter drive
Filter drive
Filter drive
Mix/Mod select
Mix/Mod select
Mix/Mod select
Velocity volume mod. on/off
Velocity volume mod. on/off
Velocity volume mod. on/off
Velocity volume mod. on/off
Velocity volume mod. on/off
Velocity volume mod. on/off
Velocity mod. amount
Velocity mod. amount
Velocity mod. amount
Velocity mod. amount
Velocity mod. amount
Velocity mod. amount
Velocity mod. destination
1
2
3
4
5
6
1
2
3
1
2
3
4
5
6
1
2
3
4
5
6
1
NRPN Nr. Function Voice
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
Decimation
Decimation
Decimation
Decimation
LFO freq
LFO freq
LFO freq
LFO freq
LFO freq
LFO freq
LFO amount
LFO amount
LFO amount
LFO amount
LFO amount
LFO amount
4
5
6
all
1
2
3
4
5
6
1
2
3
4
5
6
CC Function Voice
9.8. MIDI NRPN LIST
Since there are more than 127 parameters in the
LXR, some parameters have to be controlled using
NRPN messages.
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
Velocity mod. destination
Velocity mod. destination
Velocity mod. destination
Velocity mod. destination
Velocity mod. destination
LFO waveform
LFO waveform
LFO waveform
LFO waveform
LFO waveform
LFO waveform
LFO target voice
LFO target voice
LFO target voice
LFO target voice
LFO target voice
LFO target voice
LFO target
LFO target
LFO target
LFO target
LFO target
LFO target
LFO retrigger
LFO retrigger
LFO retrigger
LFO retrigger
LFO retrigger
2
3
4
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6
1
2
3
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6
1
2
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NRPN Nr. Function Voice
22
23
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LXR OWNERS MANUAL 37
LFO retrigger
LFO sync
LFO sync
LFO sync
LFO sync
LFO sync
LFO sync
LFO offset
LFO offset
LFO offset
LFO offset
LFO offset
LFO offset
Filter type
Filter type
Filter type
Filter type
Filter type
Filter type
Transient generator volume
Transient generator volume
Transient generator volume
Transient generator volume
Transient generator volume
Transient generator volume
Transient generator waveform
Transient generator waveform
Transient generator waveform
6
1
2
3
4
5
6
1
2
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6
1
2
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1
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NRPN Nr. Function Voice
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Transient generator waveform
Transient generator waveform
Transient generator waveform
Transient generator frequency
Transient generator frequency
Transient generator frequency
Transient generator frequency
Transient generator frequency
Transient generator frequency
Audio output routing
Audio output routing
Audio output routing
Audio output routing
Audio output routing
Audio output routing
-
-
-
-
-
-
-
PWM
PWM
PWM
PWM
PWM
PWM
4
5
6
1
2
3
4
5
6
1
2
3
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5
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2
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6
NRPN Nr. Function Voice
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105
FX Type
FX Routing
FX Amount
FX Distortion Type
FX Parameter 1
FX Parameter 2
FX Parameter 3
FX Parameter 4
FX Ratio
FX Ringmod Waveform
-
FX Delay Type
-
-
-
-
-
-
-
-
-
-
-
-
NRPN Nr. Function Voice
106
107
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109
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112
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LXR OWNERS MANUAL38
The software for the LXR can be updated using the memory card.
10.1. UPDATE PROCEDURE
> Copy the latest LXR_V2_xxx.img to the root of the SD card.
> Push and hold the encoder button while turning on the device.
> “LXR Bootloader” will pop up in the display.
> The LXR will check if the firmware image is valid and has the proper checksum.
> If the check is passed, the update will be installed.
> Do not turn off the power during installation!
> Once done, the LXR will prompt you to reboot and the new firmware will be
running.
10.2. BOOTLOADER ERROR MESSAGES
> LXR*.img Not Valid!
File doesn’t seem to be a valid firmware file. File header not matching
> LXR*.img Wrong size!
Filesize differs from the size specified in the header. Probably an incomplete
download.
> Wrong Checksum
File corrupted. File content does not match the checksum. Probably a download
error.
FIRMWARE UPDATE
10
This chapter will introduce you to the very basics of drum synthesis. Of course, this
is just a small pointer in the direction of a few classic drum sounds. There are
many more sounds to discover beyond the well-known drum sounds of the
analogue classics. Nonetheless we will mostly focus on generating these, because
they provide a good starting point for further exploration.
11.1. KICKS
The basis of nearly every kick sound is the simple combination of an oscillator and
a decaying envelope modulating its pitch. The first 3 voices are perfect for this!
OSCILLATOR
A good starting point is a sine oscillator with a pitch around 30 to 35.
AMPLITUDE ENVELOPE
To decide how to set up the envelope, let's think about the kick sound. A kick has a
sudden impact, so we want no attack (set to zero) since the sound starts with its
maximum amplitude.
The decay controls the length of the kick sound. For the average kick a decay in
the range 20-30 and a slope around 25 (exponential) gives a nice, not too short, not
too long kick. For those booming 808 kicks you may want to set the decay higher.
PITCH ENVELOPE
To get some 'oooomph' and punch into your sound you need to set up the pitch
envelope.
Try a decay and slope setting similar to the amplitude envelope as a start. All three
parameters, decay, slope and modulation amount, have a great impact on the
sound of the kick.
INTRODUCTION TO DRUM SYNTHESIS
11
LXR OWNERS MANUAL 39
CLICK
The attack sound is an important part of a kick. There is no general rule here. Try
different transient generator settings for various clicks and pops or even slightly
increasing the amplitude attack to give some softer bass drums.
TIPS AND TRICKS
> You can further shape the attack of the sound using the FM oscillator.
> You want even more clicks in the attack? Why not enhance the click with a peak
filter?
11.2. SNARE
The snare is a 2 component sound. There is a tonal part for the drum body and a
noise part for the rattles.
Voice 4 of the LXR is designed with these 2 parts in mind. You have an oscillator for
the tonal part and a noise generator with filter for the noise part. Since in most
cases you want a high-pass filtered noise with an unfiltered drum body, only the
noise generator is routed through the filter.
For most snare sounds you want the noise part to be louder than the tonal part,
so
try setting the mix parameter on the oscillator page to a value of around 100.
TONAL PART
The tonal part is quite similar to the kick but not as pronounced. The typical snare
does not need a loud click, nor that much modulation depth for the pitch envelope.
Additionally, since a snare is smaller than a bass drum, the frequency of the
oscillator has to be higher than on the kick.
NOISE PART
For most cases highpass filtered noise with a moderate resonance setting is
sufficient to get good results.
AMPLITUDE ENVELOPE
We want a sharp percussion sound, so the attack will stay at zero.
For the decay it depends on what kind of snare you are after.
> Longer decay times with a very exponential slope setting as low as 5 to 10 will
give you a short hit sound with a nicely decaying noise tail. The tail acts a little bit
like a room reverb on the perception of the snare sound and gives more natural
results.
> Shorter decay times with a linear or exponential slope will give a very dry, direct
snare.
TIPS AND TRICKS
> Not every snare needs tone and noise. Try using only the tonal part with a high
pitch modulation envelope to get the classy Kraftwerk zap.
11.3. CLAP
A clap sound is made from noise. What's special about a clap, is the fuzzy attack of
the sound. Imagine a few people clapping a rhythm. They will never all clap at
exactly the same time. Each of them will have small variations in their timing, some
will clap a little bit earlier, some a bit later.
AMPLITUDE ENVELOPE
To simulate this behaviour we will use the repeat feature of the amplitude
envelope. To get the classic clap sound, a setting of 3-4 repeats is good. Since the
timing differences for the clap are very small, a short repeat time has to be
chosen. An attack value below 10 is good.
Now you will have a short burst in the beginning of the sound.
For the decay we need an exponential slope. A value below 10 is recommended.
OSCILLATOR
A single white noise oscillator set to its maximum frequency.
LXR OWNERS MANUAL40
FILTER
BP filter 60-80 with high resonance settings gives good results.
11.4. HIHAT
OSCILLATOR
For hi-hats, a complex, metallic noise spectrum is needed. Just use the 3 oscillators
with high frequencies and modulation amounts to get a spectrum you like.
Sometimes, a simple white noise oscillator can give nice hats too.
AMPLITUDE ENVELOPE
For hi-hats you have to set 2 decay times. One for the closed and one for the open
hi-hat. Both are quite short, but the open hi-hat decay should be longer than the
closed one. Use a very exponential slope below 10 for hat sounds.
FILTER
Use a highpass filter to remove all low frequencies. A high frequency around 120 is
used.
11.5. CYMBAL RIDE
Cymbals are similar to hats. The difference comes from the envelope and filter
settings.
OSCILLATOR
The oscillator settings can be similar to those of the hi-hat sound.
AMPLITUDE ENVELOPE
The only real difference to the hi-hat envelope is the decay time. We also use a
strong exponential slope, but a much longer decay is needed. It is also
recommended to lower the volume of the voice otherwise the cymbal sound may
be too loud.
FILTER
A bandpass filter with high resonance settings and a frequency above 110 gives
good results.
LFO
The cymbal sounds really benefit from an LFO modulation to the filter frequency.
Use a low modulation frequency and a sine wave with a gentle modulation depth
so the different strikes don't sound exactly the same and the frequency spectrum
of the sound changes a little bit over time.
11.6. BELLS
REALISTIC BELLS
Realistic bells are best achieved using FM oscillators. As long as you have a
complex noisy, metallic spectrum, you just need to add an exponential decay
amplitude envelope and a bandpass filter to get different kinds of bells. The
sample rate reducer is also very usefull to make the sound more metallic.
808 STYLE COWBELL
The 808 cowbell consists of 2 detuned rectangle oscillators sent through a
bandpass filter.
Recommended voice: drum voice 1-3.
FM PAGE
> Set mode to mix. The main and FM oscillators are now mixed together.
> Set amount to 63. This sets the mix ratio between the 2 oscillators to 50% each.
> Select a rectangle waveform.
> Set frequency to something around 78.
LXR OWNERS MANUAL 41
LXR OWNERS MANUAL42
OSC PAGE
> Select rectangle wave.
> Set frequency to 71
AMPLITUDE ENVELOPE
> Attack 0
> Very exponential slope around 2 to 5
> Depending on the slope setting a short decay in the range of 25 to 50
FILTER
> Use a bandpass filter
> Medium resonance around 70
> Cutoff frequency around 92
11.7 MORE INFO ABOUT DRUM SOUND DESIGN
There are a lot of good sources about drum synthesis on the web. Two
exceptionally good readings are:
> The Sound on Sound synth secrets series has a lot of good articles for different
drum sounds.
> The owners manual of the Waldorf Attack synthesizer contains a lot of HowTos
on drum synthesis.
Use your search engine of choice to find both documents.
12.1. ELECTRICAL SPECIFICATION
Main outs
Level: +4 dBu peak
Output impedance: 100 Ω unbalanced
Headphone out
Level: +??? dBu peak
Output impedance: 50 Ω unbalanced
Power
Unit power consumption: 3 W
12.2. HARDWARE
2 x 20 OLED screen
MIDI In/Out with soft thru option
4 × 1/4” audio out jacks
1 x 3.5mm stereo headphone jack
Electrically isolated hi-speed USB 2.0 port
44.1 kHz, 16-Bit D/A converter
Power connector: Center positive 5.5 × 2.5 mm barrel jack, 12 V DC, 1 A
12.3. PHYSICAL SPECIFICATION
Dimensions: 23 cm x 14,5 cm x 7cm (including knobs),
Weight: 810g
Do not expose instrument to temperatures over +50 C or below -20°C
TECHNICAL INFORMATION
12
SAFETY INSTRUCTIONS
Please follow the instructions for the use of the Erica Synths X Sonic Potions LXR-02
below, because only this will guarantee the proper operation of the module and
ensure the warranty from Erica Synths.
Use the LXR-02 exclusively with the power supply unit (PSU) supplied with
the system. Powering it with other PSU units may cause permanent damage
to the device.
Water is lethal for most electric devices unless they have been rendered
waterproof. The LXR-02 is NOT intended for use in a humid or wet
environment. No liquids or other conducting substances should be allowed
into the module. Should this happen, the module should be disconnected
from mains power immediately, dried, examined and cleaned by a qualified
technician.
Do not expose the instrument to temperatures above +50° C or below -20° C.
If you have transported the instrument in extremely low temperatures, leave
it at room temperature for an hour before plugging it in.
Transport the instrument carefully. Never let it drop or fall over. The
Warranty does not apply to instruments with visual damage.
LXR-02 must be shipped in the original packaging only. Any instrument
shipped to us for return, exchange and/or warranty repair must be in its
original packaging. All other deliveries will be rejected and returned to you.
Ensure that you keep the original packaging and technical documentation.
DISPOSAL
This device complies with EU guidelines and is
manufactured and confront RoHS without the use of
lead, mercury, cadmium or chrome. Nevertheless, this
device is special waste and disposal in household waste
is not recommended.
User manual by Julian Schmidt@Sonic Potions.
Design by Ineta Briede@Black8.
Special thanks to Leoš Hort aka hrtl for developing the
factory preset kits.
Copying, distribution or any commercial use in any way
is prohibited and needs the written permission of Erica
Synths.
The specifications are subject to change without notice.
If you have any questions, feel free to contact us
via SUPPORT section on www.ericasynths.lv
Erica Synths
Andrejostas St. 43
Riga
Latvia
LV-1045
You will find the Erica Synths terms of warranty at
www.ericasynths.lv
Items for return, exchange and/or warranty repair should be sent us
according to the guidelines on SUPPORT section on www.ericasynths.lv