YENTOFF CUYPERS
Software Developer - C++/C#/TS/VueJS
[email protected] +32 477 479 477 / +44 7572 972 041
https://linkedin.com/in/yentoff-cuypers https://www.yentoffcuypers.com
Experience
Gameplay Programmer
TT Games Ltd, Knutsford, UK
July 2020 - Present
Working on various features for AAA games.
Currently working co-dev with NetherRealm Studios on server side code and web-based CMS tools for
Live Messaging, Events and Premium Store content in Mortal Kombat 1.
Worked on and maintained gameplay mechanics, AI systems and levels for Lego Star Wars: The
Skywalker Saga.
Junior Gameplay Programmer
TT Games Ltd, Knutsford, UK
December 2018 - July 2020
Worked on and maintained gameplay mechanics, AI systems and levels for Lego Star Wars:
The Skywalker Saga game.
Intern Game Programmer
Studio Gobo, Hove, United Kingdom
Februari 2018 - June 2018
Gameplay and tool development on For Honor - Arcade Mode.
Internship
NATURE [Outdoor Training & Education], Leuven, Belgium
March 2015 - September 2015
Built a user-friendly Content Management System website using C#(ASP.net) and AngularJS to simplify
administrative tasks for non-profit organisation Nature.
Skills
Game Development • C++ • C# • .NET • TypeScript • Vue.js • Node.js • Java • SQL
Visual Studio • JetBrains Rider • Unreal Engine 4 • Unity • AnvilNext 2.0 • nTT • Hydra (WBNY)
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Education
Hogeschool West-Vlaanderen - Kortrijk
Bachelor in Digital Arts and Entertainment: Game Programming
2015 - 2018
Katholieke Hogeschool Leuven
Bachelor in Applied Computer Science: Software Development
2012 - 2015
Technische Scholen Mechelen
Secondary School, Industriel ICT
2010 - 2012
Languages
Dutch
Native proficiency
English
Full professional proficiency
French
Elementary proficiency
Projects
April 2022 now, Mortal Kombat 1 (2023)
Working on and maintaining server side code and web-based CMS tools for Live messaging,
Events and Premium Store content in Mortal Kombat 1.
December 2018 April 2022, Lego Star Wars: The Skywalker Saga
Working on and maintaining various gameplay mechanics, AI systems and levels for Lego Star
Wars: The Skywalker Saga.
February 2018 June 2018, For Honor
Internship at Studio Gobo, working co-dev with Ubisoft Montreal in their AnvilNext 2.0 engine on
game play and tool development for the For Honor DLC Arcade Mode.
November 2017 January 2018, Project Tundra
Graduation group project in Unreal Engine 4 at Digital Arts and Entertainment
Atmospheric, experience, puzzle game
February 2017 June 2017, The Textbook Robbery
Group game project in Unity 5.6 at Digital Arts and Entertainment
Local co-op, fast paced brawler, heist game
Honors & Awards
The Textbook Robbery - Excellence Award by The Rookies
Issued by The Rookies March 2018
Received an excellence award, and later appeared in The Rookies Game of the
Year Finalists.
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