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(“Records”).
8.4.2. Teams Logos
As a material condition for their participation into BLAST R6, each Team grants UBISOFT and BLAST
and/or their affiliates a worldwide, non-exclusive, free, irrevocable, for the maximum time permitted under
applicable intellectual property law, right and license (including the right to grant sublicenses) to use the
Team’s name and/or trade name or mark used by the Team, as well as any texts, moto, visuals, symbols
or any other elements whether protected by intellectual property or not, used to make reference or
designate the Team (the “Team Elements”) in the Records. The Team Elements shall be communicated
by the Team to UBISOFT and BLAST either during the registration process or at UBISOFT’s request
during BLAST R6 and exploited by UBISOFT and BLAST in the conditions set forth below.
8.4.3. Scope of the License
The Team Logos and Players’ Image may be used, transmitted, distributed, broadcasted, displayed,
modified, adapted (including dubbing and captioning) or otherwise exploited by UBISOFT and BLAST,
their affiliates and/or any third party authorized by UBISOFT and/or BLAST and/or their affiliates, in whole
or in part, through any medium, support or process currently in existence or that may be created in the
future, in the entire world and for any purpose, institutional or commercial (including through sale of media
rights of the Records, advertisement, sponsorship, and any other type of commercial exploitation), in
connection with BLAST R6 and any associated promotional activities. For sake of clarity, these rights
shall include the following:
(i) making available digital or wireless distribution of the Records over the Internet, either by
download or streaming, webcast or otherwise through online distribution, including video on demand
(VOD) systems; and
(ii) broadcasting by any means the Records, including through any form or method of transmission
by radio and television; and
(iii) marketing, sale of media rights of the Records, advertising, obtention of sponsorship and
promotional events in connection with BLAST R6, Rainbow Six: Siege and other events related thereto;
and
(iv) inclusion on social media sites and posts (for example Facebook, Twitter, and YouTube) and
editorial content of BLAST R6 and related promotional events; and
(v) incorporation to or association with any promotional or editorial content of UBISOFT and
BLAST and/or their respective affiliates or a third party licensed by UBISOFT and BLAST and/or their
respective affiliates, as well as the right to create promotional and marketing materials related to the
BLAST R6, Rainbow Six Siege and/or UBISOFT’s and/or BLAST’s activities.
Each Team represents and warrants that it has obtained the right to license the Team Elements to
UBISOFT and BLAST in the conditions set forth above. Further, each Team Staff and Players represent
and warrant to be under no obligation or disability by law or otherwise which would prevent or restrict the
license on the Image contemplated above.
8.5. No Gambling
No Player or Team Staff may take part, directly or indirectly, in betting or gambling (including fantasy
esports gambling) on any results of any BLAST R6 match and/or any portion hereof.